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It’s not uncommon for games as a medium to use extreme violence for the sake of comedy – we see examples like No More Heroes and Dead Rising from Japan and everything from Bulletstorm to Borderlands in the west – and it seems as if comedic hyperviolence is much more prevalent in games than any other medium.
And into the mix we can then consider games like Hotline Miami and Overgrowth – games which portray violence as something dark and defamiliarising, as a last resort to ensure personal survival, and yet sickly, intoxicatingly gratifying.
The game was very well received by those who played it, but it never managed reach any bigger audience.
Things kicking off After the release of 'Nunchuck Charlie: A Love Story' Victor decided to carry on the development of a promising Flash game he had put on ice back in around 2007.
Don’t get me wrong – My Friend Pedro is certainly very well made, and enjoyable, but it just gets me thinking.
This is a game about stylishly killing enemies in order to rack up points.